Independent game studio

Dark worlds.
Deep games.

We make roguelikes with real depth and a story worth uncovering. Our first game, Hollowmarch, is in development for PC.

Hollowmarch

The world already fell. Something specific made it fall.
The survivors in your Stronghold are holding on long enough to find out what.

  • GenreTurn-based roguelike RPG
  • PlatformsWindows & Linux
  • StoreSteam
  • StatusIn development
Pixel art: a dirt road winding through green hills toward snowy mountains

Expeditions beyond the Wall

Lead your character out into crypts, caves, forests and ruins. Each dungeon runs three floors deep, with something waiting at the bottom.

Pixel art: a lit stone keep at dusk at the end of a path

A Stronghold worth coming home to

What you carry back keeps the survivors going. Raise buildings, take on masters who teach, and turn a last refuge into a home.

Pixel art: a torchlit stone stair leading down to a dark doorway

Every action has a cost

Turn-based combat where every skill spends time. Read the room, plan the turn, and live with what it costs.

Pixel art: a single beam of light falling on an open book between tall shelves

A story with an answer

The Hollowing has a cause. Zone by zone, the truth comes out, and it's up to you what to do with it.

For fans of the depth of Tales of Maj'Eyal and the dread of Darkest Dungeon.

The Hollowmarch

Places that remember the fall

At the bottom of the stairs

Something is always waiting

Pixel art: a huge spider with pale eyes
The Broodmother
Pixel art: a walking tree with glowing mushrooms
The Duskwood Elder
Pixel art: a stone golem with an iron jaw
The Undercroft Sentinel
Pixel art: an antlered witch with a staff, in green light
The Bog Matriarch
Pixel art: a bald raider in plate with two axes
The Raider Chief
Pixel art: two travellers resting by a campfire under the stars

The studio

Brainstatic Games

Brainstatic Games is a small, independent studio. We make the games we want to play: systems you can dig into for hundreds of hours, wrapped in worlds that feel lived in and a little broken.

  • Finished when it ships. No early access. When you buy one of our games, it's the whole game.
  • Depth over flash. Choices that matter, builds that change how you play, and difficulty that's fair.
  • Stories with answers. Mystery is the hook. We always know where it leads.

Contact

Press, partners and playtesters

Want an early look at Hollowmarch, or to work with us? Write to us. A real person reads every message.

support@brainstaticgames.com